Food Web of the Gulf of Alaska
Production in progress
Created realistic movements for illustrated aquatic creatures by using puppet tools in Unity and After Effects. Created background particle, lights, water surface, water and surface cloud assets to match the environment of the creatures in the game.
Work with game team to design and make a 2D single-player, educational survival game in which the player takes on the role of several microscopic marine species and learns about energy transference through the food web via predator-prey relationships in the Alaskan marine ecosystem. Microcosm Film in collaboration with University of Alaska Fairbanks and funding from the National Science Foundation.
https://www.microcosmfilm.com/
ARTCADE Exhibition
“Have you been searching for a place to play through a whimsical set of stories? To explore new realities where mistakes are undone by a simple restart button, and stories are shaped by your decisions? Escape to the ARTCADE! A fantastical place to experience the interactive medium of video games! Games made in Unity, Maya, Twine.”
2020 ARTCADE, Group Curated Exhibition, Columbus SITE Galleries, Chicago, IL
2020 Spring BFA Show, ARTCADE, Sullivan Galleries, Chicago, IL
White Rabbit-Twine Game
A short story game about a curious rabbits adventure
DADS Pop Up Arcade, Chicago, IL
Fuzzy (Game Demo)
Fuzzy is a game about dissociation in your environment and the factor that memories and dreams play in an escapist space.
This game premiered in the group exhibition I was a part of creating, ARTCADE!
2020 ARTCADE, Group Curated Exhibition, Columbus SITE Galleries, Chicago, IL
2020 Spring BFA Show, ARTCADE, Sullivan Galleries, Chicago, IL