
Work with game team to design and make a 2D single-player, educational survival game in which the player takes on the role of several microscopic marine species and learns about energy transference through the food web via predator-prey relationships in the Alaskan marine ecosystem. Microcosm Film in collaboration with University of Alaska Fairbanks and funding from the National Science Foundation. In charge of 2D animation, environment design, concept art. https://www.microcosmfilm.com/
Animation
Crystal Jellyfish animations created in After Effects
Crystal Jellyfish Idle Animation
Crystal Jellyfish Jump Animation
Background creature animation created in Unity
Salmon Smolt and Herring Swim Animation
Neocalanus Animation-To be added
Pseudocalanus Animation-To be added
Prey Animation-To be added
Concept Art
Game Design Concept Art- Play Style
Changing Seasons- Spring- Light Ice
Changing Seasons- Winter- More Ice
UI Concept Art
UI Concept Art
Layout Concept Art